

If you're eager to learn more about the game, you can check out some of the developer diaries that have been released from the process so far. At The Game Awards, Toyamas Bokeh Game Studio revealed Slitterhead. Think Junji Ito, and horror manifesting in the real world – you can really see that in action in the trailer attached to this page above.

This influenced me and I think it will show in my next game."

"They're on the edge emotionally, while dealing with action or drama. "You have these regular people driven into irrational situations," he explains. Toyama has previously said that Bokeh Game Studio's first project will be a horror-orientated title that will be made "in his own style" that is partly inspired by what he refers to as "death games", noting that the theme is prevalent in Japanese manga and that setting them in "brutal worlds" is becoming something of a theme.
#Slitterhead silent hill Pc#
“We are developing with PC as the lead platform, but we hope to release the game on as many console platforms as possible,” Toyama has noted previously. We've previously heard that the Japanese studio is targeting a release date of sometime in 2023 for this new project.
#Slitterhead silent hill Ps4#
There’s unfortunately no word yet on when Slitterhead will launch or what platforms it’ll launch on, but we’ll make sure to keep you posted when we hear more details.īut what say you, though? Are you excited for Slitterhead? Or will you giving it a miss? Creep down to the usual place below to let us know.It's nice to see the creator going back to his roots Toyama has been out of the horror world for a while (his two most recent big launches were the Gravity Series titles that launched on PS4 and PS Vita). Frankly, it’s hard to get anything more emblematic from a horror series than those eerie strums on the mandolin.Īs for the upcoming Slitterhead title, well, Yamaoka has tried to emulate his success with the Silent Hill soundtrack by finding a similar “mismatch” of tones that’ll fit Bokeh Game Studios’ forthcoming title’s vibe. Of course, Yamaoka-san is talking about the iconic Silent Hill Theme from the 1999 survival horror classic’s opening scene. in about 30 minutes or so, I made the mandolin track used in Silent Hill’s intro. What could possibly work… I then thought of exploring some sounds that weren’t relatable to horror. Silent Hill and the newly revealed Slitterhead have an exciting connection: Keiichiro Toyama.Revealed during The Game Awards 2021, Slitterhead is an upcoming horror game and the debut project of Bokeh Game Studio. I started asking myself what he was expecting, all the way back from work. However, I remember when Toyama told me that, it was around late afternoon. My intent had been to create something in line with horror, with a frightening vibe. I don’t remember the exact words he used, but it was something saying it was off. Silent Hill creator, Keiichiro Toyama, and father of Resident Evil, Shinji Mikami, sit down to talk horror games and their storied legacies within the gaming industry. It definitely wasn’t a “Great, awesome!” reaction. When Toyama listened to it, he seemed unsure about it. Indeed, from a Silent Hill fan’s perspective, one part that really jumps out is that Toyama wasn’t too impressed with Yamaoka’s musical compositions for the first Silent Hill game – well, at first, anyway. It’s a really interesting video, especially for fans of that foggy lakeside town. During The Game Awards 2021, Silent Hill and Siren creator Keiichi Toyama announced Slitterhead, the first project from his new company, Bokeh Game Studios.
